Absolutely Barbaric Pre-Beta 0.6.0.8: completing the Goblin King's attacks & a new trap
Hey everyone!
With updates 0.6.0.8 and 0.6.0.8a I've completed to implement the Goblin King by adding a second attack mode: He will throw a coin bag at the player when they are further away and will switch to the stomp attack when the player comes closer. I've also adjusted the attacking frequency... And as I was at it, I've also polished the look of the Goblin King's Throne Room and added lights to the statues and a nice floor pattern and pots to destroy around them...
This and more await you in the latest version!
Now on to that procedural generation code for the caves... 😉
Happy slashing! ⚔️
0.6.0.8a:
- fixed a bug where the player didn't get hurt again when an enemy stayed on them
0.6.0.8:
- fixed the Goblin King's intro animations
- added a second attack mode to the Goblin King and changed the attack pattern: when the player is further away he will now throw a bag of coins that will deal 2 damage and leaves a coin where it lands every few seconds. As soon as the player comes near, the Goblin King will use his stomp attack every few minutes
- added more pots and ants to The Goblin King's Throne Room
- added lights to the statues in the Goblin King's Throne Room
- added another floor pattern around the statues in the Goblin King's Throne Room
- added stalactite traps to The Forlorn Caves: they will trigger a falling stalactite that deals 2 damage when it hits the ground and can also damage enemies 😉
Files
Get Absolutely Barbaric 0.6.1.8
Absolutely Barbaric 0.6.1.8
Run around, destroy, collect, kill ENEMIES, UPGRADE YOUR AXE, DIE A LOT, FIGHT BOSS ENEMIES & KILL EVERYTHING!😈
Status | In development |
Author | Bucket-full-games |
Genre | Role Playing, Action |
Tags | 2D, Action RPG, Dungeon Crawler, Pixel Art, Retro, Roguelike, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
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